Download a PDF of my resume HERE.
Danielle West - Animator, Modeler, Texture Artist, Illustrator
Qualifications Summary
Fabrication
•Armature Construction/Design
•Rigging
•Flocking
•Mold Making/Casting
•Sculpting
•Felting
Stop Motion Animation
•Dragon
•iStopMotion
After Effects
•Rig Removal
•Color Keying
•Rotoscoping
Maya
•Animation
•Modeling
•Texturing
Professional Experience
Bent Image Lab • July, October 2011:
Jr. Animator, Rigger, Puppet Wrangler
Bing Commercials & The Hallmark Channel’s “Jingle All the Way” - Assisted animators on completing shots and setting up rigs for puppets and props, animated background characters, assisted in puppet fabrication, kept puppets clean and repaired for future shots. Also worked on various other commercial projects where needed.
Liquid Development • February 2010-Current:
Freelance Artist
Create game assets from concept to finished work in both 3D and 2D, flash animation, vector graphics, and 3D texturing.
Starburns Industries • October-November 2010:
Animation Intern
NBC’s “Community” - Abed’s Uncontrollable Christmas - Sculpted a mountain and assisted in animating it, ran puppets out to sets, rigged shots, kept puppets clean and in repair, learned how to flock, and animated several effects shots.
The Critical Thinking Co. • September 2004-August 2008:
Lead Art Director, Illustrator
Layout, Illustration, and Art Direction on over a dozen published books. Prepared books for reprint and worked with the printers to have product made.
Related Experience
Character Fabrication Lead/ Animator - Art Institute of Portland Production • Student Film: The Box Game.
3D Animation, Modeling, Texturing • Various student projects.
Stop Motion Animation • Various student projects.
Education
Bachelor of Arts in Media Arts and Animation The Art Institute of Portland
Graduated December 2011





