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Download a PDF of my resume HERE.


Danielle West - Animator, Modeler, Texture Artist, Illustrator

Qualifications Summary

Fabrication

•Armature Construction/Design
•Rigging
•Flocking
•Mold Making/Casting
•Sculpting
•Felting

Stop Motion Animation

•Dragon
•iStopMotion

After Effects

•Rig Removal
•Color Keying
•Rotoscoping

Maya

•Animation
•Modeling
•Texturing

Professional Experience

Bent Image Lab • July, October 2011:
Jr. Animator, Rigger, Puppet Wrangler

Bing Commercials & The Hallmark Channel’s “Jingle All the Way” - Assisted animators on completing shots and setting up rigs for puppets and props, animated background characters, assisted in puppet fabrication, kept puppets clean and repaired for future shots. Also worked on various other commercial projects where needed.

Liquid Development • February 2010-Current:
Freelance Artist

Create game assets from concept to finished work in both 3D and 2D, flash animation, vector graphics, and 3D texturing.

Starburns Industries • October-November 2010:
Animation Intern

NBC’s “Community” - Abed’s Uncontrollable Christmas - Sculpted a mountain and assisted in animating it, ran puppets out to sets, rigged shots, kept puppets clean and in repair, learned how to flock, and animated several effects shots.

The Critical Thinking Co. • September 2004-August 2008:
Lead Art Director, Illustrator

Layout, Illustration, and Art Direction on over a dozen published books. Prepared books for reprint and worked with the printers to have product made.

Related Experience

Character Fabrication Lead/ Animator - Art Institute of Portland Production • Student Film: The Box Game.

3D Animation, Modeling, Texturing • Various student projects.

Stop Motion Animation • Various student projects.

Education

Bachelor of Arts in Media Arts and Animation The Art Institute of Portland
Graduated December 2011

Awesomeness

Second Degree Black Belt and instructor in Sanjuriu Karate and Jujitsu.